Interactive Realities Lab
The Interactive Realities Lab focuses on interaction, with virtual and augmented reality research that includes user-to-world (dynamic environments), world-to-user (multimodal environments) and user-to-user
(collaborative environments). Projects include evaluation of virtual environment teamwork
training and animation studies (in conjunction with the UCF Digital
Media Program).
Research into
interactive virtual environments led to the design and development of
the first instances of real-time dynamic (modifiable) terrain.
Another first for the lab
was virtual reality 3D computer-aided design. Researchers have
investigated applicability of low-cost computer image generators for
use in simulators, especially those embedded in operational platforms,
and design of novel display devices. For more about our VR projects,
go to the lab's Website.
With assistance by IST's STOKES high performance computing system
we're studying parallel processing as a
cost-effective alternative for driving complex simulation programs.
You can read more about STOKES
here.
IST researchers
joined a NASA consortium to develop a visualization
module for a next-generation spaceport.
Other past and present partnerships include
the Army, Navy, Air Force and Marine Corps,
the Center for Advanced Transportation
Systems Simulation, Canon, Inc., Orlando
Regional Healthcare System and many others.
A similar laboratory, the
Media Convergence Lab explores ways to integrate entertainment, training and simulation.
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