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Lab Director
Glenn Martin
martin@ist.ucf.edu
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Interactive Realities Lab
The Interactive Realities Lab focuses on interaction, with virtual and augmented reality research that includes user-to-world (dynamic environments), world-to-user (multimodal environments) and user-to-user
(collaborative environments). Projects include evaluation of virtual environment teamwork
training and animation studies (in conjunction with the UCF Digital
Media Program).Research into
interactive virtual environments led to the design and development of
the first instances of real-time dynamic (modifiable) terrain.
Another first for the lab
was virtual reality 3D computer-aided design. Researchers have
investigated applicability of low-cost computer image generators for
use in simulators, especially those embedded in operational platforms,
and design of novel display devices. For more about our VR projects,
go to the lab's Website.
The lab owns two
Beowulf parallel computer clusters: 17-nodes/34-processors and
96 nodes/192 processors. We've studying parallel processing as a
cost-effective alternative for driving complex simulation programs.
You can read more about our Beowulf project
here.
IST researchers
joined a NASA consortium to develop a visualization module for a
next-generation spaceport. Other past and present partnerships include
the Army, Navy, Air Force and Marine Corps, the Center for Advanced
Transportation Systems Simulation, Canon, Inc., Orlando Regional
Healthcare System and many others.
A similar laboratory, the
Media Convergence Lab explores ways to integrate entertainment, training and simulation.
We've also researching
ways to link diverse simulations over a dynamic network that can make
simulation available to a wide range of users. It's called the
Public Simulation Network. |
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Institute for Simulation & Training, 3100 Technology Pkwy, Orlando, FL
32826
407-882-1300
/ Suncom: 363-1300
Page last updated:
August 09, 2007
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