Jonathan Hurter

Realistic Assessment of Performance in Devices

Education:

M.S. Modeling and Simulation

Certificate in Instructional Design for Simulations

University of Central Florida

B.A. Digital Arts (Sound Track)

Stetson University

Contact:
Phone: (407) 882-2115
E-mail: jhurter@ist.ucf.edu

Jonathan Hurter graduated from the University of Central Florida's (UCF's) Modeling and Simulation program in 2015. While working previously at Science Applications International Corporation (SAIC), Jonathan supported instructional design efforts, including a medical game accepted into the 2015 Serious Games Showcase and Challenge. Concurrently, he worked as a research technician at the Institute for Simulation and Training (IST). In 2016, Jon joined IST as a full-time employee. His research projects have touched on virtual worlds, game-based training, simulation-based training, avatar science, and malodors. He combines technical communication, research, data analysis, and instructional design to advance research. He manages a group of up to four research assistants, where he delegates assignments and advises on tasking. More recently, Jon joined IST's Realistic Assessment of Performance in Devices (RAPID) Lab.

Projects/Honors/Publications

Hudson, I., & Hurter, J. (2016). Avatar types matter: Review of avatar literature for performance purposes. In S. Lackey & R. Shumaker (Eds.), Proceedings of the 8th International Conference on Virtual, Augmented and Mixed Reality (Vol. 9740, pp. 14-21). Switzerland: Springer International.

 

Hurter, J., Aubrey, W., Martinez, S. G., Maraj, C. S., & Hudson, I. (2016). An analysis of questionnaires and performance measures for a simulation-based kinesic cue detection task. In T. M. K. Roeder, P. I. Frazier, R. Szewchtman, E. Zhou, T. Huschka, & S. E. Check (Eds.), Proceedings of the 2016 Winter Simulation Conference (pp. 3110-3121). IEEE.

 

Lackey, S.J, Salcedo, J.N., Hurter, J. (in press). A case for an adjusted classification accuracy metric for pattern recognition performance assessment in Simulation-Based Training. The Journal of Defense Modeling and Simulation: Applications, Methodology, Technology.

 

Lackey, S. J., Tarr, R., Hurter, J., Salcedo, J. N. (2015). The benefits of the Advanced Performance Technology Model for constructing a Virtual World for room clearing training. In Proceedings of E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2015 (Vol. 2015, No. 1, pp. 602-608). Chesapeake, VA: AACE.

 

Maraj, C., Hurter, J., Aubrey, W., Wolfe, E., Hudson, I. (2017). Contrasting instructional strategies suited to a detection task: Examining differences in subjective workload. In S. Lackey and J .Chen (Eds.), Proceedings of the 9h International Conference on Virtual, Augmented and Mixed Reality. Springer International.

 

Maraj, C. S., Hurter, J., Badillo-Urquiola, K. A., Lackey, S. J., Hudson, I. L. (2016). Investigating performance of Kim’s Game for behavior cue detection. In Proceedings of the Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC) 2016. Arlington, VA: NTSA.

 

Salcedo, J.S., Serge, S.R., Lackey, S.J., Champney, R, Fragomeni, G., Hurter, J. (2015) Metrics assessment toward a training effectiveness evaluation of augmented virtuality for call for fire training: Insights from a novice population. In Proceedings of the Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC) 2015. Arlington, VA: NTSA.